You can't argue that Bungie don't produce some of the greatest multiplayer maps gamers have ever seen. In the run up to the greatly anticipated launch of Destiny: The Taken King we have seen alot of information released regarding levels, gameplay and changes that are being made, this time we take a look into one of the maps, "Vertigo", and the team's approach to making a map suitable for The Cruciable. Bungie's Senior Multiplayer Designer Andrew Weldon and Cruciable Level Artist got together with gameinformer to break down every aspect of The Taken Kings new Mercury map, Vertigo. Watch Gameinformer's ... Read More »
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