Here is the full patch notes directly from Ubisoft, be warned these patch notes are huge. It seems Ubisoft has really focused on fixing this title. UPDATE 1.4 PATCH NOTES New Feature: World Tiers Upon reaching level 30, players are now able to select a World Level Tier that controls the level of enemy NPCs encountered and the quality of the loot they drop There are a total of 4 World Level tiers: Tier 1: enemy lvl30, gear score rewards 163 Tier 2: enemy lvl31, gear score rewards 182, unlocks Challenge difficulty, unlocks Incursions Tier 3: enemy lvl32, gear score ... Read More »
The underbelly of post apocalyptic New York City has seen some bugs and issues but developer Massive has been taking it upon themselves to make major improvements to The Division. Massive has shed some light on their plan in the upcoming month to roll out update 1.4. Update 1.4 is set to fixes some bugs in the game but as well adjust things as the loot system to be more rewarding and difficulty scaling being too steep. Players have experienced going into high level content only to be destroyed in one shot by NPC enemies no matter how well geared ... Read More »
It appears that Ubisoft are doubling down on fixing The Division before they release the DLC, as during a State of the Game address during some scheduled server maintenance revealed Ubisoft's plans going forward. The main talking point was the changes coming to Update 1.4, which includes better loot drops, making higher level enemies harder to kill, and other "quality of life" changes like weapon skins not taking up inventory slots. The news of higher level enemies going down easier is music to many an agents ears. Some of those guys just refused to die... Ubisoft are also look for ... Read More »
The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.