Tagged: Patch

According to a forum post by The Coalition, a small Xbox One title update will iron out the ‘hitching’ issues some players have experienced in the early part of Gears of War 4  multi-player matches. Hitching is a short period of extreme lag, and this small (218MB) update should solve the problem for Xbox One users. A Title Update will be available for Gears of War 4 today. Read more here: https://t.co/oFp8xq6HMS — Gears of War (@GearsofWar) October 14, 2016 There’s no equivalent patch for Windows 10 players, though, as the PC game didn’t have the same issue. However, because … Read More »

Gears of War 4 officially launched today around the globe, but deluxe edition buyers have been playing for almost a week with the new ‘Play Early’ system that seems to be becoming a trend with first party games. Those players could be perceived as glorified beta testers, helping to shape the game for launch day and as such, certain changes have already been made to the Gears of War 4 credit system and Gear Packs. The recent announcement appeared on twitter this morning and on the official forum, providing details on it’s changes: Elite Pack Credit cost has been reduced … Read More »

A few of us here at Xbox One UK have enjoyed our time with ReCore, although a major gripe of ours is the excruciatingly long loading times – especially if you happen to die a lot! And we weren’t the only ones with this complaint – the Japanese / US dev collaboration of Comcept /Armature studios have been keeping a keen eye on the Internet and listening to their fans. The first patch on the agenda addresses the loading time issues, which you can read more about by visiting the official ReCore website here. “An update will be released this week for Xbox One and … Read More »

In Massive’s developer blog, there have been some changes done in the upcoming patch 1.4 to better scale difficulty and time to kill issues with the current build of Tom Clancy’s: The Division.  Since the patch is still in development – things may still change.  You can see the changes down below: Recap of gear changes: All gear in World Tier 2 and higher will have all three base stats – Firearms, Stamina, Electronics – on them, one of these stats will be higher than the others. Other bonuses, like crit chance and headshot damage, will be scaled down to … Read More »

So with Destiny: Rise of Iron coming in tomorrow, Bungie is putting the last minute touches guardians will need to take on the upcoming SIVA threat.  There will be two patches today in prep of the new content with out now and to follow later.  Patch notes are below for both hotfixes: – The one before Rise of Iron. General Fixed an issue where gear was not showing up properly in Kiosks Fixed an issue where audio could cut out during long sessions Added localization updates for Rise of Iron content Quests Fixed an issue with quest … Read More »

Arks next patch is out now – v741.0 – bringing with it new items, various fixes and 2 new dinos. However, the long-awaited ‘Redwood Update’ for the center map still isn’t out. This is possibly down to the issues The Center map has been experiencing on PC, with high memory usage causing problems since its most recent patch. At this time Studio Wildchaven’tvent been able to fix these issues completely so probably don’t want to include a buggy update for Xbox Owners. (Isn’t the whole game buggy, though?) So what are we getting? With the update comes two new tamable flyers: Tapejara and Archaeopteryx … Read More »

It appears that Respawn Entertainment is being very proactive in patching and creating the best experience possible for Titanfall 2.  On the Titanfall official forum, Respawn has posted some patch notes for this weekend’s Tech Test.  The full details are listed below: TIME TO KILL Amped Weapons Boost now unlocks at 80% of the earn meter instead of 50%. Charge Rifles now have damage falloff at cross map distances. Slightly increased cloak visibility for other Pilots. We think the abundance of Amped Weapons is a large contributor to lower time to kill. We’re still adjusting individual weapon balance for ship. … Read More »

Ubisoft seem desperate to save what remains of their core fan base of the Division by announcing a lot of fixes to their currently glitch ridden game. After the first incursion Falcon Lost was introduced to the game it seems like the Division has been taking hits from all sides with a number of complaints about glitches and people cheating via the glitches and even surpassing the Falcon Lost Incursion  altogether by having the opposition kill the main enemy for them and picking up the high-end loot when it is done. Thankfully some of these glitches will be fixed soon though … Read More »

Dark Souls 3 patch 1.04 has been detailed by FromSoftware which you can find here but you’ll have to trust me as it is in Japanese.  According to the team it will cover a number of bugs that have been reported by users. There is no solid confirmed release date as of yet you can have a browse through the fixes that the team has been working on below: Dark Souls III – Patch 1.04 Changelog: Fixed a bug where you might not get items properly while accessing a covenant when a player joins your game. Some NPCs questline events have been … Read More »

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