In a meeting room at Namco’s main headquarters sits a whiteboard, and on that whiteboard is a spider diagram with the phrase “Making Pacman Great Again” residing in the middle. Sprouting from there are a wild collection of ideas including an animated series, a 3-D platformer tied into the animated series, a Telltale game and an appearance in Smash Bros. Executives are shouting, throwing paperwork at each other, one intern is pitching his gritty Pacman reboot, and all the while, one developer is playing Crossy Road on his phone. Guess where, in that narrative, did the inspiration for PAC-MAN 256 came ... Read More »
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