Thaddeus Sasser, lead multiplayer designer at Hardline developer Visceral has taken to Battlelog to update the community on a number of tweaks that are currently in the works. Most of the below refers to changes that are not in the game currently. Here’s the list: - The Rep system has received an overhaul. The Tiers are greatly reduced in cost (esp. T4, which went from 11k to 6k) and easier to obtain during a match. The trees also got some massaging to make them more interesting and better, and this was changed based on Battlelog user feedback (thanks for the ... Read More »
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