The results sound quite impressive Stuart Whyte, the studio director at Lionhead, has proudly announced that the immersive 'Fable Legends' is taking advantage of the DX12 technology and the results are a real step forward. In a recent interview with 'BidnessETC', Stuart explained further by quoting: Fable Legends is using a number of features on Xbox One, including asynchronous compute and efficient multi-threaded rendering. This has led to improvements in rendering efficiency, which means that the developer can push the visual bar higher than would otherwise be possible. This also means that the Xbox One now has better graphical and computing ... Read More »
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