Tagged: 34BigThings

Any fans of F-Zero or Wipeout should keep reading. This game is for you! 505 Games and 34BigThings have announced that their upcoming futuristic anti-gravity racer Redout will be arriving on Xbox One later this year. The new trailer shows off the pumping soundtrack and vibrant colours that games like Wipeout and F-Zero became known for, and what Redout is taking influence from. If you're looking for racers packed with content, Redout has got you covered. The game will include: Online multiplayer: Challenge up to 12 players from around the globe to find out who the best RedOut pilot is. Career mode: Carve ... Read More »
Cars these days are very limited, mainly by their need for roads and the fact that for some reason they are forced to abide by the laws of physics. No such restrictions apply in Hyperdrive Massacre where you can travel freely across backgrounds turning, spinning and shooting at will. Hyperdrive Massacre is a game that doesn't mess around with things like a campaign or online multiplayer and only does what it does best, local multiplayer. Using the basics of a classic deathmatch style game, Hyperdrive Massacre applies a physics style that defies gravity in the way that Asteroid used to. ... Read More »
After launching their first game on Steam, young and foolish indie folks at 34BigThings kept pushing the gas pedal. ID@Xbox local-multiplayer title Hyperdrive Massacre is now set to fulfill its destiny, bringing vintage laser battles to the next-gen console by Microsoft. Wear an astronaut helmet, get behind the wheel of a space cadillac and throw down the gauntlet in this neon-fuelled arcade shooter in Spacewar sauce. Invite friends over, grab controllers, crack open a few*, lean back on the couch (or start jumping, your call), and enjoy the game on the platform it was designed for. *sodas, that is. You’ll ... Read More »

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Black The Fall Review & Competition

What do you get if you throw some classic titles into a blender, pour it out and put some dressing on it? Taking obvious...

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