In Massive's developer blog, there have been some changes done in the upcoming patch 1.4 to better scale difficulty and time to kill issues with the current build of Tom Clancy's: The Division. Since the patch is still in development - things may still change. You can see the changes down below: Recap of gear changes: All gear in World Tier 2 and higher will have all three base stats – Firearms, Stamina, Electronics – on them, one of these stats will be higher than the others. Other bonuses, like crit chance and headshot damage, will be scaled down to ... Read More »
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