About: Steve Clark

I like video games, writing and whiskey, almost always in that order. Personal twitterings @ www.twitter.com/gamespulp

Posts by: Steve Clark

GTA V is very rarely out of the top ten in the charts – but for the tenth time since its release, it’s hit the number one spot. According to GfK Chart Track, in the All Formats chart, Rockstar’s anarchic open-world actioner beat out, well, pretty much everything from Battlefield 1 to FIFA 17. It even managed to unseat reigning supremo Call of Duty: Infinite Warfare. Make of that what you will. Everything else in the charts was unsurprising, except, perhaps, Gears of War 4 holding its own against its multi-platform rivals. What’s more concerning is the total lack of ... Read More »
After last week’s Halo Mega Bloks leak, 343 Industries – the developers behind the series – have hinted that a game aimed at younger audiences could be on the horizon. Mega Bloks (essentially a hybrid of Lego and Duplo) have previously made Halo-related toy sets, so it seems natural that they’d want to release a game around the same premise. And when footage found its way on to the internet last weekend, the response was overwhelming positive. In their weekly dev blog, 343’s community manager discussed ‘Project Haggar’, as it was codenamed, saying: Who knows, with so much positive support ... Read More »
No more pressing the Guide button to go home, guys. A major new update is coming to Xbox Insiders, and it looks set to change the way you’ll reach the familiar Xbox Home Screen. One concerned fan was quick to notice that, in the coming update, changing the Guide button’s original function meant there could be issues in actually getting home on the console – so he did what anyone would: Jumped on Twitter and asked Mike Ybarra. And the Microsoft man confirmed that there would be a change in how Xboxers will be getting to the home screen… @MegavoltService ... Read More »
Scuf Gaming extras are always something special – so we’re expecting great things from their latest endeavour: Controller customisations and accessories for the Xbox One Elite controller. The company has form here, having teamed up with Microsoft with a licensing deal that grants the console maker rights to Scuf’s IP. Now Scuf will be offering a wild range of Elite accessories and customisation options, including paddle control system and military-grade grip handles. In addition to that, Scuf are launching a controller customisation program. Depending on your custom choices, the program will cost between £127.92 and £200, and features faceplates, buttons, ... Read More »
Developers Techland have teased us with some new information about their upcoming fantasy game, tipped to include “open world and RPG elements”. Although most of the juicy details about the game remain under wraps, we’ve now heard that the team behind Dying Light have asked their Warsaw branch to: Prototype interaction with opponents of unusual size. Having been awarded a grant of $1million USD by the Polish National Centre for Research and Development’s GameINN scheme, they now have plans to “develop innovative technologies to promote the effective production of high-tech gaming” – and it sounds like this is going to ... Read More »
Futuristic FPS Call of Duty: Infinite Warfare has topped the UK charts to become the number one game sold before Christmas. Whatever you think about the game, it goes to show that the Call of Duty brand is still a strong and powerful player in the games market – and it’s a no-brainer that it was going to be number one for the holiday season, when you combine that power with cheap deals. Good news, too, for that perennial of the charts, GTAV, which crept past the 6 million mark for UK sales. As usual, it still features in both ... Read More »
The Rockstar insider who leaked details of the last two GTA Online details has offered up some tantalising information on Red dead Redemption 2. We already know a little bit about the game based on the official teaser trailer and a statement from Take Two’s CEO Strauss Zelnick. He claimed that for Red Dead Redemption 2 I think the times are right for a big, sprawling, optimistic view of America again – and that’s not meant to be cute. But Rockstar are notoriously secretive about their work, so we’ll take any leak we can get (even if we hate ourselves ... Read More »
Having previously headed up Konami Europe, Shinji Hirano is now taking the helm at Kojima Productions. With no official statement being released, the news was actually discovered on LinkedIn – where Hirano now lists his new position, alongside this job description: Responsible for managing extremely talented creative teams as one single entity and providing the leadership to make company successful as one of the greatest creative studios in the world. And he’s not the only Konami veteran to make it onto Kojima Productions’ team: they also scooped up ex Konami concept artist Yoji Shinkawa and producer Kenichiro Imaizumi earlier in ... Read More »
There’s one gaping ol’ plot hole in We Happy Few – and Compulsion Games’ upcoming Clockwork Update looks set to fix that. The psychedelically creepy survival sim, which is currently in Xbox Game Preview, opens with a chase into the abandoned underground tube stations. You desperately smash open a door, when the bobbies chasing you thwack your thoroughly British head with a police baton. You then wake up in an underground shelter. How did you get there? Who put you there? The Clockwork Update will sort out that little niggling plot hole. Don’t expect much more from the story, though, ... Read More »

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