As immersive as games get, there’s usually something to remind you you’re playing a game. Except some try to stretch the illusion even further, adding in-universe explanations for common game mechanics, trying to preserve the fourth wall against the immersion-breaking sledgehammers of game systems for as long as possible. Respawning in Bioshock? The HUD in Nier Automata? Carrying a zillion weapons in Star Trek Voyager Elite Force? They all make perfect in-game sense, thanks to these creative justifications. Consider the following and subscribe for a video like this every Thursday!
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