Sea of Thieves Review

After spending many hours on the sea with shipmates, Rare has crafted a game that definitely has something special on offer. This is a true role-playing game in the sense that you are a pirate. A dirty grog-swilling, foul-mouthed scurvy dog of the seas.

From the get-go the game does very little to hold your hand which some people may like and others may be completely turned away. Giving you a brief tutorial before letting you out into its world. The first couple of hours of the game will be learning the basics, controlling your ship, fighting skeletons and how to do quests and make some gold.

The first time we were set free was brilliant, Working together with shipmates to get the correct coordinates for an island reaching max speed with the right angle of your sails and hunting for treasure and sometimes other players is an achievement in itself, and the feeling of accomplishment is amazing. The game feels rewarding in a natural way – one person’s manning the sails, another crew-mate steering the ship and finally, someone in lookout giving directions and when everyone’s doing their job right, pure perfection.

Visuals are nothing short of stunning. The way the sea moves is almost hypnotic watching the way the waves smash against the side of your ship or hitting a rock of a nearby island is beautiful. Also sailing through a storm is the scariest thing we have ever witnessed as lightning cracked into our hull and caused water to flood through various holes, crew-mates were left scrambling screaming the odd expletive and throwing water off the ship while trying to patch up the holes.

Once you have experienced the first couple of hours of Sea Of Thieves, a monotonous grind rears its ugly head. Fetch quests will plague the first part of the game, until you build up your gold hoarder rank to a respectable level which is when the worth while voyages appear. It will have you sailing from island to island, reading and solving riddles with your friends. There is only a small number of times that collecting a chicken in a cage is fun.

We quickly came to a realization that these ‘quests’ started to become boring. Sailing across the open ocean becomes less of a pirates dream adventure of cooperation and more of a routine – even ground combat can become boring very quickly.

Most RPG formula games break the monotony by letting you level up equipment, for example, a stronger sword or being able to hold more ammo for your weapons. With Sea of Thieves, this is completely absent from the game but you can work for cosmetic upgrades. Your gold can be spent on a snazzy new pair of trousers, a new hat or a sword skin that has the same properties as your old one.

As of right now, the game has a huge amount of potential to be great. Rare has created this beautiful open world full of character but not much to do with it. Most of your time will be spent on your ship which can get tedious at times. It requires you to make your own story, do a spot of treasure hunting then when you start to get bored go out and cause some trouble with other players.

To leave you on one final note, give this game time to grow. Compare this game to Ubisoft’s The Division when it was released to a lukewarm reception and all reviews stated the same thing “weak on content”, “repetitive”; but now it’s one of the best in its genre. We truly believe that Sea of Thieves will reach this status given some TLC.

Sea Of Thieves is available to purchase or download from retailers. Buy here for £40.99.

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