Wuppo – Xbox One Review

What if two classic games from the days of yesteryear were combined to create something new? Imagine if the format and mechanics of Fantastic Dizzy had a baby with the art style of Yoshi’s Island/ Story, then you would get Wuppo. I’m not sure if the developers Knuist & Perzik had that intention in mind, but that’s what this title reminded me of.

You play the role of a Wum; one of the four races living in the land and also the most intelligent of all the races. This particular Wum who lives in the WumHouse – a huge building full of Wum’s, decides he wants some ice cream so off he goes and ventures downstairs to collect it. On his way back to his room, he spills the ice cream and security come and kick him out. Enough is enough for this little Wum. It’s time for him to actually do some good instead of a lazy so and so. This is where his adventure begins.

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Throughout your journey as a Wum, you’ll encounter all the different races whilst traversing the lands – some friendly, some not so friendly. Gather various items in order to solve many puzzles and fend off enemies. Return to previous areas with new information or items and discover new routes. Fight bosses and even befriend an annoying parrot. This title doesn’t take itself too seriously. In fact, whilst it is cute, there is a certain degree of depth to it. Narratively speaking, you’ll be faced with many choices, albeit with the same outcome, but nevertheless it gives you the sense of options.

Of course, you’ll be blocked off certain areas until you’ve acquired the correct item, with a lot of the gameplay requiring you to bring object A to person B, who in return, will give you item C to get to where you need to go. There is also the addition of filmstrips that are scattered about the different areas you’ll be exploring. Bring these filmstrips to the little fellow underwater and below the WumHouse, who in turn will play the film for you which gives you backstory to the world. Think of it as this title’s lore.

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I expected Wuppo to be a walk in the park, but this is far from it so don’t let the aesthetics fool you. The puzzles are inventive and there are a tonne of things to do. Some puzzles had me scratching my head as to where to go next. There is no map and indications as to where to go next aren’t so obvious. Actually, you’ll be given information on what to do next just once, for the majority of the cases, so either try to remember what had been said or simply write it down.

Overall, Wuppo will last you roughly around 10-12 hours, depending on how much you stray away and explore. It’s a fun story about a lazy Wum who has to learn things the hard way, making friends and enemies on his journey, whilst trying not to hold your hand along the way.

Wuppo is available to download from the Xbox Store, priced at £14.99.

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