Injustice 2’s September Update Brings New Matchmaking Changes

Great news for Injustice 2 players who are sick of fighting over-leveled characters when venturing into player matches; some changes are coming.

In a post on Warner Bros Games forum, moderator NRS-Lanny posted the complete list of patch notes that are now live. Below are the general gameplay fixes, including changes to matchmaking:

  • General stability and Online stability improvements
  • Move list corrections and improvements to AI logic
  • Online Ranked Match has been replaced with Ranked Set which are first to 3 wins
  • Player Match and Private Match can now be searched with Competitive Mode On
  • From within an Online Lobby Room you can now challenge player to 1v1 and KOTH matches with Competitive Mode On
  • Fixed a rare issue where placing a wager during Clash with high latency on some controller configurations could result in the wrong bet being used
  • Added Xbox Arena support for User Generated Tournaments on Xbox One
  • Player can now equip gear dropped after a match or from a Mother Box to that character’s current default loadout
  • Gear can now be bulk selected in a characters inventory screen with simple and advanced filters
  • Gear can marked as favorite which prevents it from being sold or deleted
  • Fixed many special moves being affected by the strength attribute instead of the ability attribute. Swamp Thing and Bane have had some damage increases noted below to compensate for this
  • Fix for some character select and character viewer animations on premier skins
  • Fixes to visual effects priority with Scarecrow’s & Cyborg’s supermoves
  • Fixed audio issues with several attacks being interrupted
  • Multiverse – fix for Swamp Thing’s sidekick being able to make a character unresponsive if interrupted with specific timing
  • Several Gear Abilities with Down, Down inputs that were still not changed to require a more precise input when buffered now do so
  • Fixed an issue which was preventing Starfire Gear Abilities from dropping from Mother Boxes and Multiverse Event rewards
  • Completion requirements have been reduced for all Guild Mulltiverse Tiers
  • AI Loadouts can now be used in Guild Multiverse Events

For a complete list of changes, including character balancing, check out the notes here. What do you make of these changes? Sound off in the comments below!

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