SMITE: Pillars of Success – Comes To Xbox One Today

Today has seen the SMITE update, Pillars of Success, launch on consoles. That means the new update is now available to players on Xbox one.

The update brings about a whole raft of content from new characters & emotes right through to bug fixes & God skins.

Here are some of the highlights for the patch notes (4.7 Patch Notes) in terms of bug fixes for known issues:

Console Updates
Bug Fixes

  • Fixed an issue where the minimap icon sizes were tied to your safe frame setting.
  • Fixed an issue where the profile scene would show multiple lightning bolt icons after leaving the Clan scene.
  • Fixed an issue where players could not navigate the scoreboard in the End of Match Lobby
  • Fixed an issue where Relic button call-outs were missing on Savage, Lefty and Berserk controller layouts.

Known Issues

  • Spectator lobby may only show one team.
  • Vote pausing will only display a vote indicator for the player who starts the vote.
  • Racer Friends leaderboard may only display you.
  • Clan Avatar scene in Clan Admin is not displaying avatars.

The Pillars of Success patch also introduces new God character Ganesha, below you can see details of what players can expect in terms of abilities from the Hindu God:


Passive – Good Fortune

Upon killing an enemy God, Ganesha will instead give the nearest friendly God the Kill credit and receive the rewards for an Assist. In addition, his Assist range is increased by 20 units and the duration for his Assists is increased by 5s.

Turn of Fate

Ganesha curses his enemies with his considerable willpower, damaging (90/150/210/270/330 +55% of your Magical Power) them. For each enemy he hits (up to a maximum of 5), all allied gods within 55 units of Ganesha gain Bonus Damage. Cost: 65/70/75/80/85. Cooldown: 14s.

Bonus Damage Per Stack : 2%.


Ganesha begins chanting and rises into the lotus position, where he is slowed slightly but allows him to travel freely in all directions. While chanting, he silences enemy gods in a cone in front of him and increases Physical Protections for all nearby allied gods. Cost: 55/60/65/70/75. Cooldown: 14/13/12/11/10s.

Duration: 1.8s.

Protections: 20/30/40/50/60.

Remove Obstacles

Ganesha charges forward, hooking an enemy with his goad, holding them in place and damaging (75/120/160/200/240 +45% of your Magical Power) the enemy before knocking them up. While dashing, Ganesha passes through player-made deployables. Cost: 70/75/80/85/90. Cooldown: 15s.

Dharmic Pillars

Ganesha summons the Four Great Pillars of Righteousness to imprison his enemies. Between each pair of pillars a magical field is created, and enemies who pass through the field take (95/135/175/215/255 +40% of your Magical Power) damage, are slowed, and have their protections reduced for 3s. Cost: 80/90/100/110/120. Cooldown: 75s.

Slow: 20/25/30/35/40%.

Slow Duration: 3s.

Protection Reduction: 15/25/35/45/55.

The Pillars of Success also brings with it numerous emotes such as the Ganesha Clap and Ganesha Wave. While the update is Ganesha centric that’s not to say other characters are left out in the cold.

Gods Scylla, Mercury, Nike, Ullr and Janus are all treated to new character skins ranging from Scylla’s Vampiric skin right through to Janus’ Worldwalker skin.

To see the full details of the patch notes including what content is included in the Season Ticket visit the official SMITE website here.

Let us know your thoughts on this update and all other things SMITE in the comments below!

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