Titanfall 2 Server Update Coming This Monday

Titanfall 2 is a title that is doing exceedingly well for itself. There were fears from many that given it’s release date at near enough exactly the same time as Battlefield 1 it would falter and fail to live up to its expectations.

However, its single player campaign, free DLC and regular updates have ensured those fears didn’t become a reality. To further reinforce that point there’s another server update coming this Monday, 23rd January.

The update is set to address a number of issues, details of which can be seen below:

  • New logging to report player connection quality to help us track down reports of laggy games and disconnects.
  • Drastically reduced requirements for Match Loss Protection – Increased chance of not receiving a match loss for joining a game late that we do not expect you to win. When joining matches late if the game has progressed far enough you will see a message notifying you that you will not receive a loss.
  • Increased direct Pilot hit damage for Gravity Star.
  • Increased damage on the Flatline, R-97, Spitfire, L-Star, Double Take, EPG, and Thunderbolt.
  • Decreased damage on the Volt.
  • Regen no longer resets Pilot loadout names.
  • Assists count as Weapon XP again.
  • Nerfed Pilot Sentry.
  • Firestar will no longer display “Thermite Attached” if detonated on friendly Titans.
  • Fixed Ion Vortex Shield drain being framerate dependent.
  • Fixed bad AI navigation on Complex.
  • Fixed collision on Crashsite to prevent players from going into walls.
  • Fixed Legion Overcore not being available after using Smart Core.
  • Fixed “Fairfight category is incompatible”.
  • Fixed various stability issues.

As you can see this patch addresses a number of known issues. It’ll also please Titanfall fans to know that this is considered a small server update and that a much larger patch is being worked on to coincide with the release of the next DLC.

Does this update address an ongoing issue you’ve been experiencing? Or perhaps there’s a problem that has been hindering your play that hasn’t been addressed here? Let us know your thoughts in the comments below!

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