The Dwarves Gets A Performance Boost

We recently completed a review for The Dwarves and experienced a few performance issues along the way; the recent patch addresses some of the issues we discovered.

The review can be read HERE.

King Art Games have released the latest patch notes below.

A new patch has been released for Xbox One to improve performance, whilst a larger update is currently in development that will bring a few fan requests to the game.

With yesterday’s patch, the following problems have been fixed to make the game run smoother:

  • Fixed a bug that under certain circumstances overtaxed the audio processor, resulting in stutter or freezes at some locations
  • Fixed possible audio distortions in a few locations
  • Fixed lag spikes that could occur in random locations, for example Mifurdania Marketplace or outside of Lot-Ionan’s Vault
  • Fixed a glitch that could make it hard to select a way point on the world map without getting sick

To further address performance issues – especially during loading times on console – KING Art is currently checking if a new version of the Unity game engine will shorten the time needed to load locations and still guarantee game play stability. This next, bigger update is either arriving as a Christmas present or very early 2017 and will enhance all versions of the game on all platforms.

The Dwarves offers massive-scale, tactical battles in real-time and a brand new, physics-based “crowd combat system”, to let the players feel the thrill of fighting hundreds of enemies with only a small bunch of heroes.

Besides the challenging combat, players can dive into a deep story, based on the best-selling ‘The Dwarves’ series of novel by Markus Heitz.

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Competitive turned casual gamer on xbox one. Graphics designer using CS6. I help run a small gaming community.

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