Have you always wanted a diesel-punk style alternate-universe World War 1 real-time strategy (RTS) game with giant mechs?
Well developers King Art, the German studio behind The Book of Unwritten Tales series and the upcoming The Dwarves, have announced they will be bringing Iron Harvest : 1920+ to the Xbox One. This real-time strategy game is set in the world of 1920+, the art project by Polish artist Jakub Różalski.
“After World War 1 farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while ploughing their fields. They called it the Iron Harvest.”
Iron Harvest: 1920+ is a diesel punk, alternate-universe take on WW1, in which the world was more technologically advanced, as evident by the use of mechs and other giant machines. These machines were then re-purposed to fit civilian needs after the War.
The game will feature three playable factions, detailed in the preliminary marketing information released by the studio:
- The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavourable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies.
- The Polania Republic is a large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbours: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
- Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is tired and worn out by the long war. People are frustrated, and the power of Tsar Nikolaj weakens. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air.
King Art has said the game will feature a dynamic storyline with open, sandbox-style levels and will also feature a cover system and dynamic, iterative destruction. You’ll be tasked with having infantry units fight mechs and commanding your forces in battles where the odds are stacked against you.
Artist and inspiration for the game Jakub Rozalski explains the game’s setting on his Facebook page: which was influenced by the Battle of Warsaw in 1920, as well as the Polish-Soviet War fought from February 1919 to March 1921:
“This battle is considered by many historians as one of the most important in the world’s history, since it changed the fate of Europe and stopped the Red Revolution. After the first world war, the atmosphere in Europe was filled with revolutionary thoughts. Bolsheviks decided to take advantage of this situation and started to move forward to the west with a huge army.
“Poland was the first country to really be able to show them resistance. Our independence had only been restored for two years. Even that, Polish army has defeated the Bolsheviks and pushed away the spectre of the communism from the Western Europe. Anyone hardly knows about this and it is a very interesting historical period.”
Iron Harvest is Scheduled for release sometime in 2018.
Are you looking forward to this game? Head to the comments section below and let us know.