All Titans Revealed For Titanfall 2

Titanfall 2 A glitch in the frontier dlc

With Titanfall 2 set to be released on October 28th, and the recent tech test seemingly have gone quite well, it’s time for the Titans to finally appear. The full list of has been revealed and boy are they a menacing bunch. If you happened to play the recent tech tests you will have already seen Scorch and Ion in all their metal glory, chances are you were at the receiving end of a few punches during that time as well. And although not playable during the test, a third titan called Ronin was previously revealed at E3.

Now, though, we can finally see them all:

mirrors

SCORCH

Scorch defends and controls tactical locations. Within every possible scenario, Scorch has an obvious and blunt way to control it. Fire is Scorch’s primary source of defense and offense. Primary Weapon: T-203 Thermite Launcher – Lethal, single shot thermite projectiles that set ablaze anything within range.

Abilities:

  • ORDNANCE:
    FIREWALL

    The name says it all – fires a directed wall of thermite in the enemies direction.

  • TACTICAL:
    INCENDIARY TRAP

    Deploys flammable gas canisters which can be triggered by the slightest spark.

  • DEFENSIVE:
    THERMAL SHIELD

    Liquifies incoming artillery while dealing damage to nearby enemies.

  • CORE:
    FLAME CORE

    Creates a giant wave of fire that destroys anything in its path.

ION

Ion is about diverting power, laser focus, and energy management. Ion has the ability to divert power between three weapons systems – energy management is the key to this Titan. Primary Weapon: Splitter Rifle – Rapid single-fire energy rifle with the ability to leverage the Ion’s central energy system to fire 3 deadly shots at once.

Abilities:

  • ORDNANCE:
    LASER SHOT

    Shoulder-mounted, this lethal beam cuts through anything in its way.

  • TACTICAL:
    TRIPWIRE

    Laser triggered explosive mines.

  • DEFENSIVE:
    VORTEX SHIELD

    Absorb incoming fire and redirect it back at the enemy.

  • CORE:
    LASER CORE

    A deadly oversized laser beam fired from the chest of the Ion and capable of stopping anything it its path.

 

RONIN

Ronin is a hit and run specialist. He can do a lot of damage in short bursts, but his fragility makes it suboptimal to stay in range for long. His speed, combined with Arc Wave’s ability to slow, gives him the tools to get into and out of any fight. Primary Weapon: Leadwall Shotgun – High power, low capacity shotgun that bounces off walls.

Abilities:

  • ORDNANCE:
    ARC WAVE

    Swiping his sword across the ground, Ronin creates an electric wave that damages and slows enemies hit by it.

  • TACTICAL:
    PHASE DASH

    Ronin dashes in a given direction, temporarily phasing out of the world, avoid incoming fire and creating the element of surprise.

  • DEFENSIVE:
    SWORD BLOCK

    Reduces damage taken. Can be held indefinitely.

 

CORE:
SWORD CORE

Empowers his melee and sword abilities, and gives access to new sword attacks.

 

NORTHSTAR

Northstar is about flight and precision kills. A sniper who can fly she uses her abilities to pop-up from behind cover and take down enemies. She can use her traps to keep people pinned down for her Sniper shots or Cluster Missile to do work. Primary Weapon: Plasma Railgun – Sniper railgun that charges up while zoomed.

Abilities:

  • ORDNANCE:
    CLUSTER MISSILE

    Creates sustained explosions on impact.

  • TACTICAL:
    VTOL HOVER

    Vertical take-off hover.

  • DEFENSIVE:
    TETHER TRAP

    Mines that lockdown nearby enemy titans.

  • CORE:
    FLIGHT CORE

    Hover, unleashing rockets at targets below.

 

LEGION

Legion is all about guns and their technicalities. Legion is primarily a frontline unit designed to focus on defense and control. Primary Weapon: Predator Cannon – Powerful minigun with a long spin-up time before it starts firing.

Abilities:

  • ORDNANCE:
    POWER SHOT

    Close Range: Knocks back nearby enemies. Long Range: Damages all enemies in its path.

  • TACTICAL:
    MODE SWITCH

    Switch between close range and long range precision rounds.

  • DEFENSIVE:
    GUN SHIELD

    Deploys a protective shield from the Predator Cannon.

  • CORE:
    SMART CORE

    The Predator Cannon automatically locks onto anything in range.

 

TONE

Tone is about laying waste to enemies efficiently – and explosively. Tone attempts to lock onto enemies using her primary attack. If she achieves a lock, the tone of the lock is the last sound they’ll ever hear. Primary Weapon: Tracker 40mm – The 40mm Tracker Cannon shoots semi-auto explosive rounds *Acquires partial lock-on.

Abilities:

  • ORDNANCE:
    TRACKER ROCKETS

    Fires missiles at fully locked enemies. ** Full lock-on required.

  • TACTICAL:
    SONAR LOCK

    Reveals enemies in an area and establishes partial lock.

  • DEFENSIVE:
    PARTICLE WALL

    Places a defensive barrier in front of Tone that she can shoot through.

  • CORE:
    SALVO CORE

    Unleashes a barrage of rockets that can be guided in flight. They’ll prioritise any locked target Tone looks at.

 

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