Warhammer Vermintide has been a bit of a hit on Steam since it originally released in October of 2015. Scoring top marks across many different opinion aficionado’s, I’ve also had a bit of playtime on the PC version after my first attraction to it at the EGX Rezzed event back in April (and tried to get information on the upcoming console version!). In its’ simplest terms, it’s Left 4 Dead in the Warhammer universe; with an RPG element of gear and varying difficulties, with a few different classes to play to boot. A more formal description though:
Vermintide is a four player coop game pitting you against vile and endless Skaven hordes, which have overrun the city of Ubersreik. Players must fight the menace together as four out of five heroes, each with unique play styles, personalities and weapon arsenals. Players are dropped into the deep end of the pool, and the game will have you struggling to stay afloat until you finish the level or it finishes you.
Today, we have a confirmed date for the console version of October 4th 2016 with a little of the press release below.
“More than half a million PC gamers have already taken Vermintide to their heart, and this fall it’s time for console players to do the same. The consoles will get an extended version that includes all DLCs released for the PC version to date” says Martin Wahlund, CEO at Fatshark, and continues”. We are over the moon to be working with Nordic Games on this release as their experience and expertise are incomparable.”
“The combination of Fatshark and Warhammer seems too good to be true. We do have quite a few fanboys in our team, who played Krater, Lead and Gold, and – of course – also played the hell out of Warhammer Vermintide on PC. To say we are stoked to work with Fatshark on Warhammer Vermintide for consoles and the physical edition for PC is the understatement of 2016 in my book” comments Reinhard Pollice, Business and Product Development Director at Nordic Games.
So what will you get with the game? Well, there’s the addition of their “super challenging” Last Stand mode with two additional maps (think Halo Firefight/COD Zombies) as well as the Sigmar’s Blessing and Drachenfels DLC. So they’re not holding back wit ha stripped-down version, oh no, they’re giving you a healthy portion and then some. But what’s really got my anti-vermin blood going is that this is no ordinary PC port. Speaking to one of the developers at the aforementioned EGX Rezzed this year, they understood the complications and, shall we say, less-than-optimised alterations that a port from PC can include. Because of this, they regrew the game from the ground up to make sure it was made for consoles. No buggy controller issues or hotkey combinations, instead something that felt like it was an original member of the console family. We’ll also make sure to have a full review of the game closer to the time but until then, the console trailer follows.
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