Fallout 4 Survival Mode lands with Update 1.5

Bethesda has confirmed on its official website that the Fallout 4 1.5 update, which introduces the overhauled Survival Mode for the game, is now live. With an 2.3 Gig update dropping right now, we can confirm that’s the case. Scroll on down to the bottom of this post for the patch notes if that’s your thing.

Doubtless this update paves the way for the next DLC pack – Far Harbor – which launches later this month. We have high hopes for Far Harbor; hopefully this is the expansion we’re been waiting for after the relative disappointments of Automatron and Wasteland Workshop.

Fallout 4 1.5 Patch Notes

New Survival difficulty

  • Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details
  • Characters set to Survival difficulty appear under their own Character Selection filter
  • Please Note: Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.
  • Third person camera movement improvements when player is close up against walls and other objects

Fixes

  • General stability and performance improvements
  • Fixed rare crash related to reloading a save that relies on Automatron
  • Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
  • Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
  • Fixed issue with Ada not properly traveling to an assigned settlement
  • Robots can now be assigned as settlement vendors
  • Fixed issue with “Appropriation” where blueprints would not appear properly if the container had already been looted prior to getting the quest
  • In “The Nuclear Option,” entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
  • Fixed distance check with Robotics Expert perk
  • While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
  • Ability to delete downloadable content via the Add-Ons menu (PS4)
  • Fixed issue with “Defend the Castle” where speaking to Ronnie Shaw would not properly complete the quest
  • During “The Nuclear Option,” fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
  • Fixed issue where Workshop placed light bulbs would occasionally not light properly

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Stacey

Amazingly, prone to intermittent fits of unexplained optimism. Lived alone and liked it so much he bought the company. Wouldn't mind being a little less clever and a little more handsome. Arranges words into painstakingly grammatically correct order for a living. Likes: Sunshine, TV, couch, cats, games. Dislikes: Rain, people, arranging words into painstakingly grammatically correct order. #ILHIMH

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