New Details About Metal Gear Update And DLC Revealed

Changes are a coming to Metal Gear Online. In a previous article we spoke about some of what will be included in the next DLC installment for the game. Well now, courtesy of this weeks designer’s notes we have even more details about the upcoming DLC, Cloaked in Silence, and also about a major update that is coming as well.

There will be changes to the damage dealt and also the character movement after taking damage.

“Right now, in order to secure a kill, a player needs to be quicker at the draw instead of sure in their aim. The team would like to improve the damage generosity of a well-placed shot over a speedy one when downing an enemy, and are taking steps to do so.

For instance, in the March update, the camera sway will be significantly reduced when taking damage while aiming. Currently, when a player takes damage while aiming, the camera jolts to the side affecting the shot. This sway will be reduced, allowing players to continuously fire accurately even while taking damage. With this change, if you’re able to land a headshot even when you’re hit first by your opponent, you still have a chance of taking them out.”metalgearonline1

Linking inb with the changes to damage taking and its consequences, there will also be adjustments to some of the weapons. It feels as if the developer is trying to put much more emphasis on skill rather than just the weapon and speed of the player.

“We’re also making various adjustments to the damage levels of different weapons. Damage for all Submachine guns, all Assault Rifles, all Machine guns, and all lethal launchers will be reduced. Conversely, damage on the following weapons will be increased: S1000, KABARGA-83, AM D114, GEIST P3, URAGAN-G. Although the damage values have been adjusted for the above weapons, headshot damage values specifically are not undergoing any significant change. For example, you can still secure a one-hit-kill with a headshot using the UN-ARC.

The greatest difference is seen when using lethal launchers. If you’re too far from the target, eliminating an opponent with a single shot to the body using say a SERVAL AMR-7 or any lethal launcher, is much less likely. The above applies to all classes, including attacks on Infiltrators.”metalgearazure2

Included in the Cloaked in Silence DLC will be three new maps for players to play on. Konami released details of two of them previously but now they have release details of the third as well.

“Lastly, we have some more new information to share regarding the upcoming DLC [EXPANSION PACK “CLOAKED IN SILENCE”]. We’ve already revealed greater details about 2 of our new maps, CORAL COMPLEX and RUST PALACE. Today, we’d like to give some more details about our 3rd new map, AZURE MOUNTAIN.

Most of you may remember this map as “Ditadi Abandoned Village” from MGSV:TPP. The map is located in a vast field in Africa centered by an iconic rock formation known locally as the “Cradle of Spirits”.”metalgearazure1

The Cloaked in Silence DLC will release sometime in March although no official date has been announced yet. As soon as a date is announced you can be sure that we will let you know here.

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One thought on “New Details About Metal Gear Update And DLC Revealed”

  1. @MetalGearOnline @Konami #FucKonami

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