Gone Home gets a new home on Xbox One in January 2016

Gone Home

The 2013 critically acclaimed BAFTA award winning PC hit Gone Home will be landing on Xbox One next month, according to developers Fullbright.

Hitting the store on 12 January 2016, Gone Home is a beautiful and moving story experience – a pioneering game in a field that, two years on, is woefully under-represented on consoles. Announcing the console versions, Steve Gaynor from Fullbright had this to say:

“Ever since Gone Home came out we’ve wanted to be able to bring it to people who maybe aren’t PC gamers, or don’t have a good enough computer, or who just want to play in their living room, maybe to share the experience with a friend or loved one from the comfort of their couch. Our goal wasn’t to add or change things, but just to bring the game that players know & love onto consoles in the best possible form we could.  We’re really excited for you all to get your hands on it!”

The game makes use of the latest version (v5) of the Unity development environment, and Fullbright promises a faithful recreation of the PC game in its entirety. As a bonus, the console versions will include a 90 minute developer commentary.

Our take: We are hugely relieved that Fullbright have managed to bring Gone Home to consoles, giving this singular experience a new home and a wider audience. We want this game to be a huge console hit, as this may help convince other developers to embrace consoles and give console gamers the same diverse, challenging and intriguing games that PC owners have enjoyed for some time.

We will bring you a full review as soon as we can. Spoiler alert, though – Gone Home is a joyous, thought-provoking, emotional experience on PC that made us think about what games are. We don’t expect that to be different on Xbox One. Pop on over to Fullbright if you doubt us.

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