Brian Horton Defends Rise of The Tomb Raider Microsoft Exclusivity

Whilst browsing the Rise of The Tomb Raider forums Brian Horton, The Game Director for the title,  has had to once more defend the sales of the game. Many fans are displeased with the sales figures for the recently released title, as well as the the Microsoft exclusivity.  VGChartz estimates sales in the first week to number around 301,000 units worldwide, with the majority of these sales attributed to the current gen Xbox console. This is lackluster when compared to the 2013 title, which sold over a million copies in the first 48 hours of its release.

The user Peep Show had the following to say.

“Keep telling your lies, maybe you’ll start believing them soon! Sales =/= Reviews, Awards. You brought it up for no reason, but of course I wouldn’t expect you to say that the game flopped, you’re not stupid. 300K is not being on top, no one cares about reboot Lara.”

Horton responded to the user, seeming somewhat riled by the comment.

“The dev team is not responsible for sales and therefore we look to reviews and releasing on time to gauge our performance. We accomplished these goals. The press considers Rise of the Tomb Raider a high quality game based on the scores. I don’t see any of this as a lie.”

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This was not the end of Brian Horton’s one man battle against the naysayers. BigR4444 was also able to elicit a response from the Game Director.

“This game came up 800k short of the reboots sales numbers… Its not about the numbers! Thats possibly 800k people who wanted to buy/play this game week one, and couldnt… because they dont own a MS console… Myself included…  Thats NOT a good thing… thats a bad thing…That should be the primary concern… that there are hundreds of thousands of people left out of the party…While I understand that there are still certain agreements that must be stuck to; one can always use clever language to communicate with people. And at this point, im sure there are a lot of people out there like me, that still feel completely in the dark, and not communicated with.And popping in to pat yourself on the back about award noms and about looking forward to the 20th anniversary, next year; kinda feels patronizing…”

Brian once more defended with.

“I didn’t mean to go off topic or patronize, but there was suggestion in the thread that the reported sales numbers reflect poorly on the dev team. Square/Microsoft are happy with Crystal and Eidos Montreal and the game itself. As to the topic of sales, I’m unqualified to discuss it so I won’t have anything else to say on this thread. Much love TRF and happy holidays.”

Though sales for this installment in the rebooted Tomb Raider franchise has not reached the sales of its predecessor, the game has continued to receive positive reviews across the game. Horton had merely been on the Forum to celebrate Rise of The Tomb Raider’s awards and nominations.

It’s a shame that consumers have chosen to place such importance on sales with this title. Coming out on the same day has Fallout 4 would have immediately put the title on the back foot. The game itself is a well put together title and that is what should be focused on.

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3 thoughts on “Brian Horton Defends Rise of The Tomb Raider Microsoft Exclusivity”

  1. BayKon says:

    @BrianHortonArt People forget to mention, it came out same day as Fallout 4. Of course it was going to suffer.

  2. Scott says:

    @BrianHortonArt Faced with Halo 5, Fallout 4, Black Ops 3 & Battlefront I’d say 300k on 1 system is great. Best game this gen imo

  3. Eric Reich says:

    ITS not all about sales its about making a solid game I hope that’s case in rest of t
    he Reboot franchise for Brian Horton.

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