Forza Motorsport 6 adds optional microtransactions
Love ’em or hate ’em, microtransactions are an increasingly common occurrence in the world of games. With its latest update Forza Motorsport 6 added microtransactions in the form of tokens which can be used to purchase in game items.
“We’ll be activating tokens in Forza Motorsport 6, allowing players to purchase tokens which can be used for in-game items like cars and Mod packs. Players who do not wish to see the token feature in Forza Motorsport 6 menus will have the option to disable this feature from appearing by turning Tokens off in the HUD Options menu.”
The tokens are available in packs of 100 for £0.79 all the way up to a pack of 20,000 for £64.99. Whilst entry level cars start at 45 tokens (about £0.15) you can expect to pay around 3,000 tokens (£9.75) for some high-end sports cars.
Our take: Right now there’s little that’s more divisive in the gaming world than microtransactions. We see this mechanic falling into one of three categories:
- pay to win, where steep difficulty bumps make it all but impossible to progress without dropping some real world cash (yes, YOU, Candy Crush) or pay to have a competitive advantage not available any other way
- purely cosmetic features that don’t impact on gameplay (Yes, Destiny, we all know it’s the dance from Thriller even if you can’t call it that.)
- time savers, for those who simply don’t have time in their busy lives to amass enough in-game credit.
Forza seems to fall into the last category – as far as we can tell there’s nothing that tokens give you that can’t be earned in game. We’re okay with this – there are no hidden payments here to catch you out. You play for a couple of hours to get the credits you need, or you pay your money and hop straight in to your shiny new supercar. And if you really don’t like microtransactions, Forza lets you disable them in the options.
But what are your thoughts? Let us know in the comments if you agree with our take or not – we love a spirited discussion!