Sheltered Receives Combat and Quests Update.

Games industry veteran, Team17 and independent developer Unicube is excited to announce the arrival of the Combat and Quests update for their post-apocalyptic disaster management game Sheltered.


With all hope lost, will you cope in this bleak new world. How you handle the many moral choices you’ll encounter on a daily basis could be the difference between your family surviving or dying. Combat claustrophobia, radiation and mental exhaustion as you cling desperately to life in the cramp, cold and scary underground shelter. You’ll have to leave the scant protection the shelter offers behind as you explore outside in the dangerous wasteland to scavenge for vital supplies which could ensure your families survival for just one more day.


Full details of the updates are:
•New Quest Feature – 6 Quests have been added to the game
•New Scenario Feature – 3 Scenarios have been added to the game
•Quest tab added to Journal. Player can use this to track active quests
•First Aid Kits can now be crafted
•New look for the in-game UI
•Bandages added to the game. Bandages are used to remove the ‘Bleeding’ status effect
•Menus can now be scrolled through using a mouse wheel (Steam only)
•Able to automate characters by using the H key as well as the HOME key
•Junk items have been added to the game
•Improvements made to encounter user interface to bring it in line with new combat UI
•UI style and colouring has been changed. Menus are now brown with white text
•Flashbangs can now be crafted at the workbench
•Pipe Bombs can now be crafted at the workbench

•New Combat UI
•Ability to disarm enemies in combat
•Ability to steal from enemies in combat
•Ability to use items in combat to damage enemies and heal your characters
•Ability to defend in combat to reduce incoming damage
•Bleeding is now a status effect in combat causing those inflicted with it to lose 5 health at the beginning of their turn
•New status icons in combat (dazed and bleeding)
•Able to loot enemy’s weapon if they were killed or subdued in combat

•New encounters UI
•Grenades can now be found at locations
•Snares and Rat Traps can now be harvested multiple times per use
•New background image for Airport location
•New background image for Barracks location
•Fog of War has been removed from the map. Locations now appear as question marks and change icons when they have been discovered
•New information overlay for solar panels
•New image for Luxury Toilet
•Changes to upgrade cost of Level 3 and 4 Work Bench
•Changes to crafting cost of various tiers of Water Butt
•Changes to crafting cost of various tiers of Pantry
•Changes to crafting cost of various tiers of Storage Crate
•Reduced crafting cost of leather

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