Former Ruffian co-founder who is now head of Triple-Eh Ltd, Gareth Noyce has said –
Lumo has the kind of charm that absolutely anyone can enjoy. Consider it a fresh, modern take on the classic isometric adventure style, but also a love letter to the golden age of British game development (the 80s) and everyone that made it so great. Players can spend hours exploring over 400 rooms, finding secrets and solving puzzles, or they can hunt for all the subtle and not-so-subtle nods to the days of the Spectrum and beyond. What you get out of it is entirely down to you!
If nothing else though, Lumo proves one thing: labels are redundant when you’ve got quality. Forget all of those PR buzzwords you hear these days – great games are great, no matter how much they cost to create or how many people make them. You won’t see RSG classify Lumo as indie, retro or anything else that might see people pigeon-holing it off-hand. We simply want you to see it as the first great game of 2016, hands down.
There’s no wonder we are excited for Lumo if Gareth Noyce has worked on some of the top AAA console titles: Crackdown 2, Fable 2, Project Gotham ,Too Human and alot more.
No official release date has been set for Lumo but anyone wanting to try out this amazing game can head on down to EGX (Eurogamer Expo) at the Birmingham NEX from September the 24th to the 27th.