Dark Souls 3 is set to be released early next year and is From Softwares follow up to the sensational Dark Souls 2. Many features about the game are being debated at length and probably none as much as the magic system that will be used.
There will be a return to staple magic abilities like fireball slinging pyromancy and miracles. From Software are also putting a lot of effort into making sure that spells are easily distinguished from each other as your character progresses.
“We will make sure that they are not just the same type of spells with different attributes (i.e. Spear type, lightning type) but actually have specific characteristics that can enhance the players’ play styles and strategies,” From Software President Hidetaka Miyazaki said “Players will be able to have more criteria to accurately choose the different types of spells to best fit their tactics and strategies. This is similar to the thinking behind the characterization of each weapon and their specific battle arts.”
Magic will have its own system so that players have more options with each spell. There is also a big change to the magic usage limit. This time magic will have a more traditional MP bar that will drain and recharge.
“By changing the magic management system to an MP scheme, options and freedom of utilization should increase. This way we can better clarify the differences in managing items and magic,” Miyazaki says