Don’t you just hate it when your family take all of your gold? That’s what has happened to Leo, his entire fortune has been stolen and he wants it back.
You are Leo, a mustacheod fuzzball that bounces and slides along through a world filled with perils and pitfalls. As you search through your relative’s lands for the culprit of this most heinous of thefts, you must gather up your gold pieces, becoming rich once more.
Leo is a green ball of fur with a beautiful, bushy mustache that gives him a constant look of disappointment. This disappointment is often more than justified as you bounce, float and slide through a world that is as dangerous as it is stunning.
Leo’s fortune follows the aged old tradition of video games been mainly centered around coin collecting. Since even before the days of Sonic we couldn’t help ourselves when presented with a mass of gold to collect and in Leo’s world your urges will be more than satisfied. You collect coins throughout five different and distinctly well crafted landscapes solving a whole host of puzzles on the way.
The visuals are spectacular with backgrounds and landscapes looking absolutely beautiful and Leo himself looking more like an actual puppet than an animation. His green fur flops up and down as he bounces and glides along and the tips of his moustach seem to bristle in the breeze.
Controlling Leo on his travels couldn’t be simpler. You control Leos direction using the left stick, the A button is to jump and the X button is to descend faster than gravity will take you. Momentum does the rest and quite often it is this momentum that gets you into trouble on your first run through of each stage. This is a game where patience is often rewarded but you need to take chances if you are going to get the best times. Sometimes though it can feel as if Leo isn’t moving quite how you are controlling him. He will seem to slow down faster than expected or bounce further than you would have imagined possible.
The game is split into five acts, with four or five stages on each act except the final one which only has three. After each stage has been completed a score board comes up telling you how many gold coins you have collected, how many times you died and your overall time for the stage. Stars are then awarded for achieving the targets set for each of these categories. Once a level has been completed it can be replayed again and again so that you can collect any stars that you may have missed.
Each act also has a bonus level that can be unlocked by collecting a specified number of stars throughout the act. These bonus levels vary but are generally based on timed levels that see you falling through obstacles while collecting things.
This game as the look and the feel of a family friendly platform game that anyone of any age can enjoy. At first the puzzles aren’t too challenging and most competent players will start to think that this is indeed a game designed for children and that no real challenge will lie ahead. This thought is a mistake. As the game progresses the puzzles get much harder and will lead to moments of true gamer rage, I had to get up and walk away from the game a couple of times out of frustration. Often this frustration is more at myself than at the game as the solutions seem to be staring you in the face and seem so obvious once you work out what you have to do. Checkpoints are placed at regular intervals so when you die (and you will die often) you don’t ever have to repeat too much to get back to where you will die again, and again and again. This been said, the levels aren’t very long. The target time on most levels is less than five minutes, although it will take several run through of most levels to achieve the target time and get that precious star. The shortness of the levels gives this game the ‘just one more level’ feeling that can keep you playing for hours.
Although this isn’t a very long game, most players should be able to finish it in less than five hours, you will want to keep picking it up again and again. There will be stars that you have missed and times that need to be beaten. For all you achievement hunters out there, there is a possible 1000 gamerscore up for grabs spread out over 37 achievements. These can be gained by completing acts, gaining stars and completing bonus levels within certain criteria.
The music in the game is subtle but appropriate. Sometimes it will seem as if it’s not there at all then you will notice it in the background, playing away lightly. The volume and tempo of the music seems to rise and fall with the challenges of the game, raising the tension to unbearable levels at times.
Leo’s Fortune will be released on Xbox One on September 11th and will be available to download from the Xbox Store for approximately £4.60. This is a bargain for over twenty four levels of platforming pleasure and challenges that will drag you back again and again.
For the price this game offers fantastic value. You’ll be gripped to your screen trying to complete levels again and again to collect what you’ve missed. This is a simple came that is hard to put down. For an indie game this looks stunning. I loved this game and I hope that you will give it the chance to captivate you as well.