You are probably familiar already but here’s a brief summary of where the equipment and perks are selected and how many of each you can take advantage of. Call of Duty: Black Ops 3 will feature the return of the Pick 10 Create-A-Class system from Black Ops 2. Pick 10 only features guns, grenade selections, perks, weapons, attachments, and wildcards. Scorestreaks are separate from Create-A-Class Pick 10 menu.
Continuing with our Black Ops Create a Class updates you may have seen the articles covering the specialists, Primary/secondary weapons, I bring to you Equipment and Perks that have been confirmed so far.
|Afterburner||Level 1||Thrusters have faster recharge rate.|
|Sixth Sense||Level 1||Displays a mini-map indicator with the direction of nearby enemies.|
|Blind Eye||Level 1||Undetectable by enemy air support.|
|Overclock||Level 5||Earn your Specialist Weapon or Specialist Ability faster.|
|Flak Jacket||Level 20||Take less explosive damage from explosives and flames.|
|Ghost||Level 38||Become undetectable to UAVs while moving, planting or defusing bombs, or while controlling Scorestreaks|
|Fast Hands||Level 1||Swap weapons faster and aim faster after sprinting. Reset the fuse when throwing back frag grenades.|
|Ante Up||Level 1||Spawn in with a starting bonus to your Scorestreak meter.|
|Hard Wired||Level 1||Immune to Counter-UAV, Power Core, EMP Grenade, and Smoke Screen. Will not trigger proximity based Lethals or Tacticals. Reduce your digital imprint against enemy Tracker and Sixth Sense Perks.|
|Tracker||Level 8||See a digital imprint of enemy footsteps.|
|Cold Blooded||Level 26||Not targeted by ground-based AI Scorestreaks. Immune to Thermal Optics.|
|Scavenger||Level 44||Enemies drop a blue bag when killed. Walk over them to resupply ammo for most weapons, along with Lethal and Tactical equipment.|
|Gung-Ho||Level 1||Hip-fire your weapon, deploy equipment and throw grenades while sprinting.|
|Blast Suppressor||Level 1||No mini-map signature when thrust jumping. Thruster sound is suppressed.|
|Awareness||Level 1||Enemy movements are easier to hear.|
|Engineer||Level 14||Shows enemy equipment and Scorestreaks. Re-roll and booby trap Care Packages.|
|Tactical Mask||Level 32||Reduces the effects of Flashbangs,Concussion Grenades, and Shock Charges.|
|Dead Silence||Level 48||Players move without making any noise|
My choice of perks, Ghost to get away from them UAV’s, scavenger as I like the high fire rate weapons so will need to keep those stock levels up and Engineer, I do love a good booby-trapped care package for those sneaky kills but blast suppressed will be a great shout if you always wall running and jumping around.There are also the usual wild cards where you can double up on perks etc. if you want more than 1 from a particular tier. What perks will you choose? Will you go all out ninja with ghost, cold-blooded and blast suppressor?
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