Black Ops 3 Specialists, we’ve see a lot about them, but who or what are they?
The game is set to feature 9 specialists, each with 2 abilities, so that’s 18 new additions to multiplayer which will change ho you play and how you create-a-class. You will get the choice to select a specialist and one of their unique attributes before every match, but beware, this can’t be changed mid match, you will have this specialist for the remainder of the match regardless of class changes.
Treyarch is introducing nine elite Specialists to choose from in multiplayer – each with their own look, personality, voice and battle-hardened weapons and abilities, now thanks to CharlieIntel we can see all we need to about each one. The nine Specialists can be ranked up, offering a new level-progression pathway alongside global XP and weapons XP.
So far we have seen most of the specialists, 8 out of 9 actually, so when you read over what we have so far you can only leave it to your imagination as to what the ninth will bring, but before we divulge into speculation, let me introduce you to **plays A-Team theme** The Specialists.
Experimental War Robot A.K.A Reaper
Started as an expensive military R&D project to supplement Special Operations soldiers in the field, the EWR was a cutting-edge prototype combat robot, the most advanced in the world at the time. Budget overruns and embarrassing political incidents left the project all but a resource for scrap metal, except for the one prototype that remained
Power Weapon: Scythe – transforms Reaper’s robotic arm into a powerful mini-gun
Ability: Psychosis–Infiltrate enemy DNI systems to simulate three instanced decoy Reapers.
Alessandra Castillo A.K.A Outrider
Developed keen observations kills growing up in the streets of the Favela, traversing the rooftops to watch the action of the city below, and this earned her a place in the ranks of the Brazilian Special Forces. She outsmarts enemies by finding them before they have a chance to know what hit them.
Power Weapon: Sparrow – compound bow featuring explosive bolts that stick in enemies.
Ability: Vision Pulse – senses where nearby enemies are and highlights them for a short period of time.
Zhen Zhen A.K.A Seraph
Militant enforcer of the 54I crime syndicate’s rule of law. She is known for her focused and unflinching combat discipline, striking fear within the ranks of the cartel.
Power Weapon: Annihilator – high-caliber revolver that instantly kills any enemies in the bullet’s path.
Ability: Combat Focus – temporarily adds a multiplier to score in order to help players rack up scorestreaks.
Donnie Walsh A.K.A Ruin
Raised in a military family in a tough neighborhood, he is fearless and headstrong, an infantry soldier through and through. He uses his unique abilities to rush into battle and surprise the enemy with sheer force.
Power Weapon: Gravity Spikes – creates a devastating area of effect shock wave in the surrounding area.
Ability: Overdrive – gives players a burst of speed for a short period of time
David Wilkes A.K.A Prophet
Wilkes got his first set of cybernetic augmentations while serving in the British Engineering Corps. Five years and many upgrades later, he is the embodiment of cutting edge of human weaponry on the battlefield, using his superior technology to disrupt opponents’ tactics before moving in for the kill.
Power Weapon: Tempest – the tempest is a lighting gun. Once it’s charged, it will shock and kill enemies within a wide range of area. This weapon is one of the most powerful ones we’ve seen yet.
Ability: Glitch – When having this ability equipped, Prophet can relocate himself back to the previous location. This is especially helpful if he’s entered a dangerous situation.
Tavo Rojas A.K.A Nomad
Last surviving member of an elite Rapid Deployment Force unit specialized in Jungle Warfare, Rojas has gone off-grid using his survivalist training to stay alive. At home in the wild, he uses his skills to turn the environment against his foes.
Power Weapon: Hive – with the Hive, you deploy pod traps. Once an enemy comes near the traps, they’re dead. It’s basically a more deadly C4.
Ability: Rejack – When equipped with this, if your character enters a ‘near death’ experience, you inject yourself with some nano particles into your blood stream, you character pauses, and then your health comes back.
Erin Baker A.K.A Battery
The only daughter and youngest child of five siblings, Erin Baker always had to fight to get her way. Following in a family tradition of over 100 years of military service, and watching her brothers enter the US Army one-by-one, she finally graduated high school and enrolled herself. Driven to excel by her ongoing rivalry with her brothers, she volunteered for Airborne School, before crushing the Ranger Assessment and Selection Program. Heavily armored, she fearlessly operates ahead of the front lines, nimbly traversing urban environments, as she destroys HVTs with salvoes of advanced high-explosive munitions.
Weapon: War Machine – Grenade launcher that fires bouncing grenades which detonate after a short time or by hitting an enemy directly.
Ability: Kinetic Armor – Reactive armor that deflects enemy bullets away from the body. Still vulnerable to headshots and non-bullet damage while active.
Spectre (Real name: Classified)
Next to nothing is known about the presumed wet-works Specialist, Spectre. The designation itself is a codename agreed upon by the various agencies that have pooled their intelligence on unsolved assassinations, inferring his or her existence based on either evidence found at the scene or from fragmentary reports given by shaken bystanders. Despite heavy redaction, all accounts suggest an individual capable of extraordinary stealth, able to evade or neutralize the most sophisticated of manned or automated security set-ups. In every case, Spectre’s victims have been ‘handled’ with surgically precise mid-line wounds with rarely any signs of struggle.
Weapon: Ripper – Spectre deploys mono-edged twin blades before gracefully dissecting victims with lethal, surgical precision.
Ability: Active Camo – Advanced meta-materials rapidly change their properties, guiding photons over their surfaces instead of reflecting them, rendering Spectre temporarily invisible.
What do you think of the new specialists? had chance to try them? Which do you prefer? I use the Vision Pulse one, works alot like threat detection in Advanced Warfare whcih is great if your about to enter a hardpoint or hit an objective.
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