The latest patch for the Witcher 3 is out now, word of warning it does weigh in at a hefty 7.5gb, this is mainly because of the preparation for the upcoming NG+ feature. The key parts of the patch are outlined below, for full details from CD Projekt RED click HERE.
Overall improvements to performance, including some issues that may have been caused by 1.07.
Fixes a rare issue where items would disappear from the stash.
Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
The interaction pop-up will no longer appear on lootable objects that are empty.
Fixes an occasional glitch in one of the dwarf combat animations.
Heads chopped off during finishers will no longer disappear.
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone’s inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion’s effects will cease and the requirements for all gear will revert to their original, pre-potion values.
Fixes an issue where players were unable to compare their items with ones sold by merchants.
Players will now be able to complete the Card Collector achievement.
Preparatory features paving the way for the introduction of New Game + in the future.
What are your thoughts on the patch? Glad CDPR are still supporting issues after the fact, and NG+ must be near now the patch has prepared us for the changes?