Square Enix’s upcoming game Deus Ex: Mankind Divided will have a new, rather novel way of defeating bosses. It will be possible for players to engage the bosses in a conversation and it will be possible to beat them that way.
Gameplay director for Square Enix, Patrick Fortier has been talking about the different options in playing style that the developer has been working on to allow players more of a choice in how they play the game. He also said that the bosses were more balanced this time around meaning that the choices that players make in how they deal with each situation will affect the game and it’s storyline.
Narrative director Mary DeMarle added, “For Human Revolution, because of the way we designed it, [bosses] always died in the cut scenes, you had no choice. But we rectified that in the Missing Link DLC, and we’ve rectified it in this game.”
Eidos Montreal have previously said that they will be bringing back the stealth option from the original game to the boss battles as well. All three options, to fight, to talk, or to use stealth will be available to players in all of the boss battles giving a large variance to how the story could turn out depending on how you play.
Deus Ex: Mankind Divided is scheduled for release at the beginning of 2016