By Colin ”Loki 2k” Cashin
Sports & Recreation
Release date: 06/03/2015
Skateboarding video games have traditionally had little to do with the sport of skateboarding itself. The Tony Hawk games were popular in part because they let you do things that Tony Hawk himself could not do. whether that was effortlessly pulling off a complex trick while jumping over a helicopter or grinding on top of tall buildings. OlliOlli, is a 2D skateboarding game which really grabs your attention from the go, the backdrops of the game maybe look a little old school looking and resemble games made back in the days when spectrum’s took four hours to load a game but this really should not put you off.
While OlliOlli is overall a very difficult game to master, on the surface its 2D game play is more approachable than most of its 3D skateboarding counterparts. Seemingly simple controls allow for surprising complexity, and it can take a while to get used to performing and, more importantly, landing tricks, last night i was playing the game while chatting in a party and i could hear mates trying this new game also swearing and cursing and trying to beat each others score this game really does bring out the competitive side in you.
You begin each stage already in motion, and racing towards the first obstacle prepare yourself for jumping over the many rails and bins there are so many things that crop up which is good fun the many stages are set up as one long run through the vast majority of your tricks, everything from your basic ollie or jump, if you’re not familiar with the skateboarding term to your complex 360 inward heelflip, are accomplished by moving the left stick. Simply moving it up or down ollies, moving it to the right kickflips, and fighting-game-esque circular motions perform more advanced stunts which i really have not mastered yet myself.The act of releasing the stick initiates the trick, so you do a lot of flicking and releasing as you skate.
Sound similarly isn’t anything to write home about, but like the graphics, it does the job, even if that doesn’t mean setting your world on fire.
One of the toughest things to get used to in OlliOlli is the act of landing (Ask Chris). Like the trick controls, landing is very simple on paper: hit A before you hit the ground. But it’s amazing how often you can forget such a simple step or accidentally move the analog stick to grind when you really mean to land on solid ground t o also complicate the jump futher is to do a perfect landing ummmm not as easy as it sounds but realistically a good sense of timing is your most important skill.
The chase for higher scores keeps you coming back for more, so it’s unfortunate that the game’s leaderboards don’t allow for much analysis or comparison with your friends but your high scores on each stage are uploaded automatically, and you’re told where you rank worldwide i so like this feature You still feel the rush and the desire to do better next time, i am so gonna get a better score than my xbox live mates gonna need some practice.
I have to say overall the graphics are really basic well they are what they are to be honest they really make the game but what i did really like was the in game music you have the option to change every time you start a stage nice little touch there i really hate games when you cant change the music its all about the bouncy base, this game i feel will keep you busy for a quiet awhile as i said before this game is really basic but what it does have is a gripping and addictive feel to it.
I really believe this game is a must its one of them games where you can go back to it time and time again grab your knee pads this one is going to have you screaming and wanting more and for £7.99 its really worth every penny, but fans of true next gen titles might find limited appeal.
With Aesthetics that are designed to do their job, and not blow your mind, OlliOlli relies on quality old school gameplay.
For £7.99 it’s great value, and should keep you occupied longer than expected.